HULA – LOOP

Experimental medial circus performace

Artistry, music, animation and programming are interwoven into a synthesis of the arts. Thereby, reality and animated fiction are conjoined throught dance by hula-hoop artist, interactive elements flow into the music and projection, making each show a unique visual experiment. A colourful and explosive experience!

This project was presented as Interactive Installations On The Way an Genius Loci Festival Weimar 2017.

 

interactive map

a little experiment with svg web technology for book presentations

www.illuise.de/ecki

FullDome Interaction

360-degree interactive video at the Zeiss Planetarium, Jena

With video by Raphael Schard and sound by Julian Becker, this multimedia experience projects every visitor as a fish on the dome of the Zeiss Planetarium, where they float among the beams of light.

This work was presented at the FullDome Festival and Kirchentag 2017 in Jena.

S Y M T R Y

Feel the music.
Dance the text across the screen.

An interactive text animation showcasing a taste of „SYMTRY“, the new album from Fønon.


SYMTRY

Electro Papercraft

Simulation of a light-sensitive poster

In experiment with mini LEDs, a Conductive Ink Pen, Wire Glue and a light sensor-controlled flash circuit led to a poster with a painted power circuit. The short fanny simulation shows the result.

simulation

WEIMARSPHERE

Interactive web animation panorama

This panorama created with WebGL, combines the sketches of students and gives the viewers the opportunity to explore different perspectives and independently set the video area to move.

The composition was combined with Jonathan-David Wedler. The music is by Sandra Reyes. In the installation, the drawings and animations of Justine Barthel, Katja Bliß, Had Boureslan, Luise Bollmann, Tobias Boettger, Xinyu Gao, Nina Hopf, Mona wedge, Elham Masoumi, Jenia Mokhtari, Laura Josefine Nitsche, Sandra Reyes, Jonas Steinberg, Sina Stolp , Rika Tarigan, Jonathan David Wedler, Richard Weigert were used. The programming is based on Three.js Examples.

This animation was projected on three screens to be presented in the form of a Panorama at the annual exhibition „summaery2016“ at Bauhaus-University, Weimar.

panorama

WEIMARSPHERE

Re:Mix

Experimental and interactive music video ‘I DO, WE DO’

In collaboration with the music label Sonar Kollektiv GmbH and the artist Marlow an interactive web site has been generated. On this web page WebGL and Tree.js create a controllable 3D adventure from a 2D video. It is possible to navigate with the mouse and to watch the video in full screen.

This work was presented as an installation at the backup_festival 2016 in Weimar.

Re:Mix

Angular Academy

An e-learning platform as a bachelor project (prototype)

The platform serves to impart programmer knowlegde of the Superheroic JavaScript MVW Framework AngularJS, which is also the technical basis of the web page. The significant thing about this platform is that the learning process includes playful aspects. The superferret leads the user through the exercises and motivates him to solve them. Successfully completed lessons give energy to the ferret, which he requires for the final flight. The platform was developed during my internship at FLYACTS GmbH.

academy

academy

Archive(s)

Archive(s) is an audiovisual installation

The idea of the installation was conceived with Tania Palamkote. The work is a cube in a space in which, by means of interaction, selected audio files from the Archive of Spoken German can be heard, stored and recombined. Outside the cube the collected voices can be heard, complemented by a projection with words and sentences of the collected and stored material.

 The artists tackle archive theories of Michel Foucault and Jacques Derrida and present it in their own digital interpretation of Sigmund Freud’s note on the „Wunderblock“, a mystic writing pad.

The whole installation is based an web technology. The getUserMedia API allows the device microphone to connect to the system to build new audio files.

This project was presented at the annual exhibition „summaery2016“ at Bauhaus-University, Weimar.

 User Experience

Nachts – an audioplay by Sarah Mund

University project for the visualisation and transfer of an audio play to the internet (prototype)

Due to the format of this audio play it is possible to listen to the chapters in any order. The chapters are shown as houses, which can be switched to change their order in the audio play. Thereby you get the illusion to listen to the conversations in the houses.

I was responsable for the technical realisation of the design and idea from Sarah Mund. To allow a playful handling of the audio play, I developed an own audio player.

nachts

www.ein-hoerspiel.de

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